A Minimalist Approach to Crafting Effective Systems

Course Details:

This fun, fast-paced two-day systems engineering “boot camp” strips away the theory of systems engineering (SE) to focus on the essential tasks and evidence your team needs to create at each phase of product/system development to be successful. Essential Systems Engineering (ESE) templates are introduced and described to provide “topological map” of the product development terrain to follow. A fully-integrated case study is used throughout the course to guide the discussion with concrete examples. Extensive in-class exercises focus on some of the most difficult and critical SE artifacts to create. The course concludes with practical advice on application to your projects, advice on using model-based systems engineering to further enhance effectiveness and how to integrate what you’ve learned into your ongoing lifecycle milestones.

Course Objectives:

At the end of this course, you will be able to…
• Explain the systems engineering framework and characterize how it defines and guides the technical boundaries of a project
• Summarize the Essential Systems Engineering templates for each product technical baseline and then tailor and apply them to specific project
• Create and evaluate essential systems engineering artifacts used to establish the maturity of specific technical baselines

Course Materials

Each participant will receive:

  • A copy of the course text Applied Space Systems Engineering
  • A complete set of course notes with copies of all slides used in the presentations
  • TSTI Alumni status allowing on-line access to course materials, including tools and videos through the Alumni Lounge

Course Topics

THE SYSTEMS ENGINEERING FRAMEWORK

  • System Design
  • Managing Systems Engineering
  • Realizing Systems (building, testing, delivering)

ESSENTIAL SYSTEMS ENGINEERING TEMPLATES

  • Mission/Product Baseline
  • System Baseline
  • Functional Baseline
  • Design-to Baseline
  • Build-to Baseline
  • As-build Baseline
  • As-deployed/delivered Baseline

THE HARD PARTS

  • Defining and Maintaining Project Scope (Managing Stakeholder Expectations)
  • Functional Analysis
  • Developing and Managing Requirements
  • Managing Risk
  • Closing the Loop (Verification and Validation Planning and Execution)
  • Software, Software, Software

DETAILED END-TO-END CASE STUDY

HANDS-ON EXERCISES

Who Should Attend:

Busy systems engineers, product developers, payload principle investigators, subsystem engineers or project managers involved in any phase of project life cycle who just need to know what they should be focusing on day to day to get the job day one.

Interested in this course?

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